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Language of Instruction
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English
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Level of Course Unit
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Bachelor's Degree
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Department / Program
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ARCHITECTURE
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Type of Program
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Formal Education
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Type of Course Unit
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Elective
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Course Delivery Method
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Face To Face
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Objectives of the Course
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This course is designed to introduce the principles of ergonomics and anthropometry in product design. Students will explore workplace postures, motions, and universal design considerations to create products that enhance comfort, usability, and efficiency. Through studio-based projects, students will apply ergonomic data and design guidelines to develop human-centered solutions.
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Course Content
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This course provides a comprehensive overview of ergonomics and anthropometry in product design. It introduces the fundamental concepts of ergonomics and the overall course framework, focusing on human body measurements, anthropometric data, percentiles, and range design principles. Approaches to adjustability and parametric thinking are explored as key strategies for creating products that accommodate diverse user groups.
The course further examines ergonomic evaluation methods, including posture and motion analysis, grip and force considerations, repetitive stress, and ergonomic risk factors. Students learn to analyze the impact of these risks on products and usage scenarios through applied coursework and structured discussions.
In the final part of the course, universal design and accessibility principles are addressed alongside user experience considerations. The course concludes with a final project discussion in which students integrate ergonomic data, human-centered design principles, and usability considerations into a cohesive design approach.
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Course Methods and Techniques
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For the delivery of this module, a blend of short lectures and design studio sessions will be used. The theoretical component introduces fundamental concepts of ergonomics, anthropometry, and user-centered design, while the practical component focuses on applying these concepts through studio-based projects.
Students will work in small groups throughout the semester and engage in design processes that involve understanding user needs and usage scenarios as inputs for their projects. Each project follows an iterative design process consisting of research, analysis, concept development, prototyping, testing, and redesign.
A strong emphasis is placed on learning by doing, where students develop full-scale (1:1) physical prototypes and evaluate their design decisions based on ergonomic principles and feedback obtained during the design process. Peer critiques, group discussions, and instructor feedback sessions are integral parts of the learning process.
The methodology encourages students to think critically, collaborate effectively, and integrate theoretical knowledge with real-world design problems in a human-centered design framework.
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Prerequisites and co-requisities
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None
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Course Coordinator
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None
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Name of Lecturers
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Asist Prof.Dr. MEVRA TEMEL CICEK mevra.temelcicek@agu.edu.tr
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Assistants
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None
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Work Placement(s)
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No
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Recommended or Required Reading
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Resources
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Pheasant, S. & Haslegrave, C. – Bodyspace: Anthropometry, Ergonomics and Design Panero & Zelnik – Human Dimension & Interior Space Norman, D. – The Design of Everyday Things
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Course Notes
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Bu ders kapsamında, üç boyutlu modelleme programlarından en az birine iyi derecede hâkim olunması gerekmektedir.
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Documents
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10
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Assignments
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90
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Exams
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0
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Course Category
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Engineering Design
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%30
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Field
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%70
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